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  SmallMuscle_Man Base Body 3D Model 2026-06-30
Big Sale & Free Download

https://www.artstation.com/chitam/store?tab=digital_product

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SmallMuscle_Man Base Body 360
  Faces :48,587 Textured :Yes (5) Animated :No
  Vertices :25,236 UV Mapping :No License : Royalty Free
Model's Description:
SmallMuscle_Man Base Body 3D Model, Fully textured with UV Mapping and materials.
Download SmallMuscle_Man Base Body in various files formats such as Wavefront Object format, Autodesk FBX, DirectX 9.0, Stereo Lithography and HTML5 JSON format.
Big Sale & Free Download
https://www.artstation.com/chitam/store?tab=digital_product
Like and Follow me!!! 3D Model is ready to download for free with 5 Texture files attached, this model contains 48587 polygons and 25236 vertices.

Model's rating is (3.5) based on 59 Votes.
  Download :   (458 Hits)
 
Tags:  base, anatomy, mesh, boy, basemesh, muscle, hero, hot, men, character, cartoon, game, texture, pbr, lowpoly, stylized, human, readly,
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IMPORTANT NOTE #1 !!: Due to sketchfab migration to fab, all my models were moved to fab marketplace. If the “now available on fab” button doesn’t appear automatically, please go to: https://www.fab.com/sellers/Tsubasa_Art IMPORTANT NOTE #2 !!: Due to fab marketplace own rules & terms of service, some names had to be modified to comply with the new policies but models are essentialy the same. Please contact me through Facebook for any doubt HIGHLIGHTS: The basemesh features complete body (Main body, Eyeballs, Eyebrows, Eyelashes, Oral cavity, Tongue, Teeth and hairbase), with clean symmetric topology based on quads, ready for mirroring, subdivision and animation!. The model is fully rigged (Blender) including mouth rigging and eye tracking, plus a pack of 90 (ninety!) different poses & facial animations and is ready to be added with new ones!. Eye morphs (Shapekeys) included 💮 If you liked my work remember to Follow me and Share! 🧸 💬 Commissions Open: ko-fi.com/Tsubasa_Art ☕🌸 !! 3D Model is ready to download for free, this model contains 177420 polygons.
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